Moho is a 2D animation application for vector drawing, bone-based rigging and timeline editing. It combines frame-by-frame tools with automated rigging to help illustrators and animators create character animation and manage scene production efficiently.
Moho provides vector drawing and shape editing for scalable artwork, bone rigging with inverse kinematics to animate characters without redrawing every frame, and timeline and keyframe controls with onion-skinning for precise timing. It also includes frame-by-frame options for traditional animation workflows and supports importing and exporting common image and video formats.
To begin with Moho, open a new project, import artwork or draw directly, create a skeleton with the bone tools and assign weights, then use the timeline to add keyframes and refine motion. Moho includes documentation and sample projects to help users learn the interface and workflow.
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