Lost Times is a narrative-driven, post-apocalyptic survival game that puts you in the role of gatekeeper for a fragile refuge. Players manage who gets inside, complete missions, negotiate with rival factions and make morally ambiguous choices that shape the shelter’s future, all while encountering mature, adult-themed scenes. If you like branching stories, base management and character-driven outcomes, Lost Times delivers layered gameplay with multiple endings, new mini-games and expanding content designed to reward different playstyles and replayability.
⭐ Decision-driven gameplay where every choice affects shelter morale, faction relations and story paths.
⭐ Faction and reputation mechanics that unlock missions, alliances and power plays.
⭐ Mature, character-focused scenes and expanded interactions with both shelter inhabitants and outsiders.
⭐ New mini-games and mission types, including raider encounters and criminal hunts, that diversify play sessions.
⭐ Resource and job systems that generate VEX and influence progression and character availability.
✅ Deep, branching narrative that encourages multiple playthroughs and exploration of different outcomes.
✅ Strong player agency — choices matter for who you protect, promote or exile within the shelter.
✅ Active development with periodic updates that add characters, scenes and gameplay refinements to Lost Times.
✅ Variety of missions and character interactions that combine management, story and light minigame challenges.
❎ Contains explicit adult content and is intended for mature audiences only.
❎ The game is under active development, so mechanics and content can change between updates.
❎ Balance adjustments and ongoing fixes may alter established strategies or progression in future patches.
Version 0.15 brings a sizable content update: Part 2 story and missions are complete, and new adult scenes have been added for several side characters and outsiders.
A new raider mini-game was introduced to the gatekeeping section, plus a criminal hunting mission focused on Viktor and additional workers and commanders for a special group.
Income from shelter jobs (VEX) has been increased, stat balance in work dialogues adjusted, and new end-of-part summaries now show the consequences of player choices.
Additional improvements include Mira’s robot body and scenes, a redesigned main menu, multiple quest fixes and character updates.
Supporter bonus content expands character interactions with updated maid dialogue and animations, a binocular peek interaction, new adult animations for Harley and Hinata, and a new prison guard, Riley, who will unlock further interactions with certain criminals in a future update.
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